The Memory Card Manager allows to manage the save game slots stored on memory card files from several PlayStation 1 emulators. This utility has support for Virtual Memory Card formats used by PS3 and PSP (.VM1 and.VMP). I have the last save on Suikoden and since my Suikoden II is scratched pretty bad, I had to make an ISO to play on epsxe. The game runs fine but it doesn't read my Suikoden save, but when I was able to do it through my Playstation it would read. By the way, I'm using the North American version for both games.
- After the ePSXe 1.2.0 version the Features of save states were supported In order to use save states, you must get used to the keys which allow you to take advantage of them. First, F1 is to save to the current slot, F2 to increase the slot number (You can see the current slot in most GPU's on-the-fly menus), but there is a max of five slots.
- A video tutorial about how to use PlayStation 1.mcr memory card game save files with ePSXe. You can download game saves for popular PlayStation 1 RPGs from.
Starting with version 1.2.0, ePSXe has save state support. While an improovement has been made for version 1.4.0 (savestate pic support), the format didn't change. Starting with version 1.5.0, you'll need to run ePSXe using the -ssv0 option if you want ePSXe to create save states in the old format - otherwise you won't need this option.
Epsxe Save State Not Working
A save state is an exact copy of the memory ePSXe uses (and therefor the PSX would use), which allows you to save your exact position in the game - unlike memory cards, which only allow you to save when the programmers actually want you to. Advantages are obvious, as you can save before a difficult place so you won't have to replay lots of stuff just to get back to that point.
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A save state usually has a size between 1 and 3 MB (and that's already compressed!) depending on the stuff which has been in memory when you saved and, of course, the game itself.
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Epsxe Save Load
Of course you don't have to use ePSXe's menu all the time (see: The GUI ), ePSXe has some shortcuts which make it easier to manage your states. Just use the following keys :
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Epsxe Save State Hotkey
F1 = Save the game to the selected slot
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F2 = Switch one slot higher (max. 5 slots are available)
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Epsxe Save State Crash
F3 = Load the game from the selected slot
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Most GPU plugins also are able to display the currently selected slot on their 'on the fly' menues. You can usually activate these with the 'Del' key. For further infos, refer to the plugins readme.
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